Myrkur Games
Myrkur Games
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We took a Road Trip in Iceland - Myrkur Devlog #19
Featuring the song "Það Verður Aldrei Bjartara" by LAG: open.spotify.com/track/3SvSTM3XtUvv0hN68rVDJH
As more and more people join the company from abroad, John decides its time to take a road trip and show his friends around the country he's been living in for the past year!
WE ARE HIRING! Visit our website and apply for a job in the industry!
myrkur.is/careers/
00:00 - Meet Berg, the Onion
00:24 - Let's Meet Everyone
02:05 - Thunder Pebbles
03:20 - Sightseeing
04:55 - The Hostel
05:54 - Do it for the algorithm
06:16 - The Pet Wall!
Website: www.myrkur.is
Instagram: myrkurgames
Twitter: myrkurgames
Facebook: myrkurgames
Channel: ua-cam.com/users/myrkurgames
Business inquiries: myrkur@myrkur.is
Additional Music by:
Joakim Karud - Boost
Joakim Karud - Road Trip
PYLOT - Locke
Переглядів: 1 768

Відео

We Climbed a Volcano! - Myrkur Devlog #18
Переглядів 909Рік тому
After the new eruption in Meradalir, the Myrkur team decided to take a hike up into the country and have a look at the erupting volcano! WE ARE HIRING! Visit our website and apply for a job in the industry! myrkur.is/careers/ 00:00 - Approaching the Volcano 00:55 - Volcano 101 01:29 - The Expedition Continues 02:16 - Meeting the B Team 02:35 - Volcano Diving Logistics 02:54 - We're Hiring! 03:0...
CEO says: "No More Glasses!" - Myrkur Devlog #17 (APRIL FOOL'S)
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Sadly, we are no longer accepting applications from people who use glasses, and all our employees will henceforth be required to wear no glasses at all! Of course, this is an APRIL FOOLS video, nobody was made to go without their necessary ocular equipment, Daði really doesn't need his glasses to drive, and Viktor really did just decide to get LASIK on his own! His eyes are recovering fine and ...
How to: HAVE FUN - Myrkur Devlog #16
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We believe it's important to spend time together doing fun things, so we have our very own Fun Department which organizes all sorts of events. And that's not to mention all the other stuff we do for fun, like Game Jams and D&D, including the Deck of Many Characters! WE ARE HIRING! Visit our website and apply for a job in the industry! myrkur.is/careers/ 00:00 - Intro 00:30 - New Game Jam Begins...
Photoscan a Person into 3D in a Day! - Dev Tips | Myrkur Games
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In this video, our Art Director and Lead Character Artist introduce us to our brief history of photoscanning, and then proceed to scan Eiríkur, the Vlog Director and Lead Level Designer. This vlog does take place over a few days because Eiríkur had to go into quarantine while we were filming, but Jói's work from Photoscan to 3D model was done in less than 8 hours! WE ARE HIRING! Visit our websi...
Whisper Room Construction & Staff Expansion - Myrkur Devlog #15
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Come join us as we build our Photogrammetry Rig and construct our fancy new Whisper Room while meeting all the people who've joined the company since last video! WE ARE HIRING! Visit our website and apply for a job in the industry! myrkur.is/careers/ 00:00 - Photogrammetry Construction 00:37 - CEO introduces new staff 02:34 - WhisperRoom Construction 03:03 - Office Reorganization 04:51 - Come S...
Faceware Unboxing Video & Unreal Engine 5 - Myrkur Devlog #14
Переглядів 2 тис.2 роки тому
We touch base with Halldór the CEO to get an update on the hiring process, switching over to Unreal Engine 5, and the new motion capture technology we just bought; which Eydís our Lead Cinematics Animator will unbox for a live studio audience. WE ARE HIRING! Visit our website and apply for a job in the industry! myrkur.is/careers/ 00:00 - Nothing's Happening... 00:36 - Updates with the CEO 01:2...
We Have A Publisher! - Myrkur Devlog #13
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We make a new room for Viktor, have champagne at the PRIME MATTER announcement party, meet the new employees, improve gameplay animations and experiment with AI voices for placeholder dialogue. WE ARE HIRING! Visit our website and apply for a job in the industry! myrkur.is/careers/ Replica Studios, the AI Voice program: replicastudios.com/ 00:00 - Room Construction 01:00 - Publisher Announcemen...
Myrkur is Hiring!
Переглядів 4,1 тис.3 роки тому
APPLY HERE 👉 myrkur.is/careers/ WE ARE HIRING! Visit our website and apply for a job in the industry! What does it take to be a part of Myrkur Games? A true passion for game development, skills to deliver amazing player experiences and the ability to thrive in the rapid pace of an exciting studio. Sound like you? Located in Iceland, Myrkur Games values hiring great people and providing them wit...
Creating Video Game Ambience (and seeing a Volcano!) - Myrkur Devlog #12
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WE ARE HIRING! Visit our website and apply for a job in the industry! myrkur.is/careers/ While Eiríkur catches us up on the new office ambience in the form of signs, cutouts and billboards, Helga introduces us to her procedural randomized sound-ambience program. 00:00 - We get our signage! 01:13 - Episode V: Covid Strikes Back! 01:28 - The Volcano! (Fagradalsfjall) 02:14 - Bird Sound System! 05...
A New Era! - Myrkur Devlog #11
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It's the start of a brave new era for Myrkur Games, we've been without an office for months, we've been working from home and new content is hard to come by... and on top of that there's been a global crisis that's affected us all. WE ARE HIRING! Visit our website and apply for a job in the industry! myrkur.is/careers/ 00:00 - A New Office? 00:32 - December of 2020 01:30 - It's HUGE! 01:57 - We...
Combat Arena Level Design - Dev Tips | Myrkur Games
Переглядів 18 тис.3 роки тому
Full timelapse: ua-cam.com/video/3llojox54bY/v-deo.html Eiríkur shows us another glimpse of his level design practices. This level is heavily inspired by the new Blue Lagoon Resort and it's surrounding area. It was designed to test our ever-developing combat AI. WE ARE HIRING! Visit our website and apply for a job in the industry! myrkur.is/careers/ 00:00 - Introductions 00:57 - Getting Started...
Making the Blue Lagoon Arena - Level Design Timelapse in Unreal using Megascans | Myrkur Games
Переглядів 23 тис.3 роки тому
Watch the level designer explain his process: ua-cam.com/video/nmMP3opuvaU/v-deo.html A timelapse for the creation of a Blue Lagoon-inspired combat arena for the developers of "Echoes of The End", to test our new combat improvements in a fully fledged environment. WE ARE HIRING! Visit our website and apply for a job in the industry! myrkur.is/careers/ 00:00 - Whiteboxing 03:45 - Hardening Websi...
Storytelling in Games through Real-Time Narrative - Inside Echoes of the End | Myrkur Games
Переглядів 20 тис.4 роки тому
Gameplay footage is from EARLY DEVELOPMENT and not representative of the final experience. Anything shown is highly subject to change throughout the game's development. We sit down with Halldór, Daði and Magnús to talk about what went into creating the world of Echoes of the End and how we enable the player to influence Ryn's journey through narrative choices. WE ARE HIRING! Visit our website a...
We Are Back at the Office! - Myrkur Devlog #10
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We are back with a quick developer vlog to touch base on what the team is up to, now that we are once again working full time at the office! WE ARE HIRING! Visit our website and apply for a job in the industry! myrkur.is/careers/ 00:00 - Introduction 00:24 - Changes during the Pandemic 01:32 - Róbert talks about bones 02:13 - Eydís talks about hair 02:48 - Dóri talks about meetings 03:45 - Vikt...
Level Design Timelapse in Unreal Engine using Megascans | Myrkur Games
Переглядів 63 тис.4 роки тому
Level Design Timelapse in Unreal Engine using Megascans | Myrkur Games
How to: LEVEL DESIGN - Dev Tips | Myrkur Games
Переглядів 115 тис.4 роки тому
How to: LEVEL DESIGN - Dev Tips | Myrkur Games
First Week of 2020 - Myrkur Devlog #9
Переглядів 1,5 тис.4 роки тому
First Week of 2020 - Myrkur Devlog #9
Our Demo on GAMESCOM - Myrkur Devlog #8
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Our Demo on GAMESCOM - Myrkur Devlog #8
Composing Music - Dev Tips | Myrkur Games
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Composing Music - Dev Tips | Myrkur Games
Combat Redesign - Myrkur Devlog #7
Переглядів 2,6 тис.5 років тому
Combat Redesign - Myrkur Devlog #7
Game Jam Time - Myrkur Devlog #6
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Game Jam Time - Myrkur Devlog #6
Heart to Heart with Daði - Myrkur Devlog #5
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Heart to Heart with Daði - Myrkur Devlog #5
Mocap Production Begins - Myrkur Devlog #4
Переглядів 3,6 тис.5 років тому
Mocap Production Begins - Myrkur Devlog #4
New Office! - Myrkur Devlog #3
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New Office! - Myrkur Devlog #3
Our Motion Capture Studio - Dev Tips | Myrkur Games
Переглядів 10 тис.5 років тому
Our Motion Capture Studio - Dev Tips | Myrkur Games
Developing Combat AI - Dev Tips | Myrkur Games
Переглядів 2,9 тис.5 років тому
Developing Combat AI - Dev Tips | Myrkur Games
Sculpting Monsters for Games - Dev Tips | Myrkur Games
Переглядів 2,5 тис.5 років тому
Sculpting Monsters for Games - Dev Tips | Myrkur Games
Making Hair for Games - Dev Tips | Myrkur Games
Переглядів 21 тис.5 років тому
Making Hair for Games - Dev Tips | Myrkur Games
Casting a Protagonist - Inside Echoes of the End | Myrkur Games
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Casting a Protagonist - Inside Echoes of the End | Myrkur Games

КОМЕНТАРІ

  • @chimpwimp9407
    @chimpwimp9407 Місяць тому

    Thnx. This was straight to the point without the filler. I needed this.

  • @LuisBernal0730
    @LuisBernal0730 Місяць тому

    Awesome!! 👏🏽👏🏽👏🏽

  • @dexxxterrr908
    @dexxxterrr908 Місяць тому

    ❤ thank uou for sharing your exp

  • @sunriseeuw7363
    @sunriseeuw7363 2 місяці тому

    So the mega scans from ue5 xan u use in ur own game? Did i got that correct?

  • @Fuckyournegativeenergy
    @Fuckyournegativeenergy 2 місяці тому

    Thank you so much !

  • @Polytricity
    @Polytricity 5 місяців тому

    There is also Hair Strand Designer which is a nice way to get good textures fast: ua-cam.com/video/A-dNgc0JVos/v-deo.html

  • @TheP1x3l
    @TheP1x3l 5 місяців тому

    I guess if you cant use megascans because the realism is the wrong style for your game, you have to work a lot harder? 😅

  • @Sickmave72
    @Sickmave72 5 місяців тому

    This video is such a gold mine!

  • @corriedotdev
    @corriedotdev 5 місяців тому

    Loved this! Inspired

  • @K3vyB
    @K3vyB 5 місяців тому

    This isn't level design my guy...

  • @Interkeker
    @Interkeker 6 місяців тому

    Happy New Year !🎉 Have a good holidays^^

  • @petarcakic3396
    @petarcakic3396 7 місяців тому

    Anyone know whats going on with the studio and the game, no updates for almost a year?

  • @ilypavan
    @ilypavan 9 місяців тому

    zank you.

  • @NexusNodeXD
    @NexusNodeXD 10 місяців тому

    💜

  • @DhrumilDoshi2002
    @DhrumilDoshi2002 10 місяців тому

    Hey brother, this video really helped me to get an idea of how to work with a level, but I have a question, Is it necessary for a level designer to know coding ??

  • @christopherlegg5469
    @christopherlegg5469 11 місяців тому

    Hi, late question but I was wondering, what material was used on the blockout? the measurment grids look very handy! is this marketplace or in-house tool? Thanks :)

    • @MyrkurGames
      @MyrkurGames 11 місяців тому

      It's very handy, and it's on the marketplace! It's called Customizable Grid by Zaroa.net, and we mentioned it in our main video on the level design, if you want to check out the designer's thought process on this combat arena: ua-cam.com/video/aneOVc7DrUM/v-deo.html&lc=Ugyjhm__hR-wC_o-W4N4AaABAg

  • @HydroxXTV
    @HydroxXTV Рік тому

    Take a shot each time he says megascans. Disclaimer: youll be dead before the end of the video.

  • @AdsForAdults
    @AdsForAdults Рік тому

    Is this level design... Or is it just "make pretty map" simulator?

    • @AdsForAdults
      @AdsForAdults Рік тому

      Ah, I caught the 2 seconds of design in the video. "Put bad guys here to fight"

  • @byHazee
    @byHazee Рік тому

    Great video haha! I just applied so if all this thing of no glasses come back, no worries, I don't use glasses. those are extra points right?... right?...

  • @testbotbot7582
    @testbotbot7582 Рік тому

    Where are you guys. And what are guys doing come back don't quit 😭😭😭😭😭😭😭😭😭

  • @hhsaez
    @hhsaez Рік тому

    Thanks for sharing!!

  • @sophialiles9707
    @sophialiles9707 Рік тому

    Thank you so much for this video, Level Design is explained great, I’m currently learning these skills at university and it’s really cool to see them in practice. I didn’t know about the customisable grid and definitely would be using that in my practise for size reference, I’m sure it’s still in UE5 as I believe this is UE4. Can’t wait to see the game! :))

  • @BonJoviTrader2024
    @BonJoviTrader2024 Рік тому

    Is this game canceled, or?

  • @DanielBrongers
    @DanielBrongers Рік тому

    Game looks amazing already. Can't wait to play it. Any indication of when it will be released. Either way, good luck with development of this great looking game. I will keep my eye on it with great interest...

  • @augusttell
    @augusttell Рік тому

    This could be the best speed level design and level art I've seen. Great work. Out of interest, is it the enemies who need ledge-jumping aid added to the navmesh?

    • @MyrkurGames
      @MyrkurGames Рік тому

      It is, yes! The whole navmesh is just for the non-player characters.

  • @terrymadipuddy6217
    @terrymadipuddy6217 Рік тому

    Being one British lad who works at the bonus right next door.. I have to say that bonus does provide the best prices, for I have sold my soul to the bonus god and I shan’t say otherwise.

  • @onlywayisforward
    @onlywayisforward Рік тому

    That is great 👍

  • @9ubagurbi6
    @9ubagurbi6 Рік тому

    what's happening to this game? I've been on your website and it's not even shown there. Is it cancelled?

    • @MyrkurGames
      @MyrkurGames Рік тому

      Far from it! We're still working hard on it! We're deep in development now, and we'll start sharing game footage again when we're ready, but that's not yet.

    • @9ubagurbi6
      @9ubagurbi6 Рік тому

      @@MyrkurGames Happy to hear this! Wishing You much patience though, I know how game dev is demanding, best wishes to all in the team : )

  • @hillstudios1
    @hillstudios1 Рік тому

    amazing vlog guys.

  • @leslyskugga
    @leslyskugga Рік тому

    amazing!

  • @bencourtemanche
    @bencourtemanche Рік тому

    What do the different coloured textures mean in the graybox? Walkable and non walkable?

    • @MyrkurGames
      @MyrkurGames Рік тому

      We try to assign meaning like that to the whitebox, but a lot of the time, it's just meant to evoke the environment. We'll use green boxes to mean "nature things" and brown to mean dirt and so on. We'll sometimes ascribe meaning to it.

  • @Interkeker
    @Interkeker Рік тому

    Amazing place for dnd and chill with the team ^^ interesting solution with small houses

  • @thesaviorofsouls5210
    @thesaviorofsouls5210 Рік тому

    finally someone doing curly hair, thank you!

  • @soleyalexandravalbergsdott3126

    Ísland er svo fallegt. Gaman myndi :)

  • @dragoon124544
    @dragoon124544 Рік тому

    Berg the onion seems lonely should have brought them along I'm sure they would have liked to see the sights too.

  • @vig2896
    @vig2896 Рік тому

    … onion.

  • @MelissaGrey
    @MelissaGrey Рік тому

    Those crazy kids sure look like they’re having good wholesome fun!

  • @hjaltos
    @hjaltos Рік тому

    I've never been so enthused to like and comment on a video. That man at the end really knows what he is talking about. Also, that rock he carried earlier in the video looked very large and reasonably heavy

  • @WerewolfMaster
    @WerewolfMaster Рік тому

    Looks like a rip-off of The Witcher games

  • @Juri-xz8qv
    @Juri-xz8qv Рік тому

    but how can you make it that its not lagging with so many objects in this scene?

  • @artaz899
    @artaz899 Рік тому

    I like the way devs think about the game . The dialog is super nice idea , the jokes are welcome , exploration and some personal story would be all I want . Do not overblown alpha effects , keep the image clean and normal , childish filters will make a good game trash to every one who actually want to be part of fantasy world without stupidity , and strangeness for the sake of see it is different but it serves no purpose have no logic and is cool only for idiots and kids . The characters look interesting I want the man to be playable character with equal strong story the woman attracts with appearance but the man can have deep and rich past and be playable character in some missions .

  • @expl0itr
    @expl0itr Рік тому

    Amazing!

  • @chankulovski
    @chankulovski Рік тому

    I would like to ask regarding collision . How did you managed to apply the collision ? Was it automatically " Use complex collision as simple ", or you've done it manually per each asset before throwing it to the Level ? Amazing work btw !

  • @pennabox
    @pennabox Рік тому

    rotk 0:02

  • @maxruff875
    @maxruff875 Рік тому

    Otherwise known as, the thrilling and treacherous life of a game developer.

  • @dragoon124544
    @dragoon124544 Рік тому

    I sure hope there will be lava sections in the game wouldn't be inspired by Iceland if it didn't. I'm just saying...

  • @harpa6443
    @harpa6443 Рік тому

    loved the video guys just dissapointed halldór didnt do a hallejarstökk

  • @angelcakepi
    @angelcakepi Рік тому

    Gaming moment.

  • @hjaltos
    @hjaltos Рік тому

    What a terrifying yet beautiful location. I'm really glad Halldór was there to keep us safe.

  • @stevenjn133
    @stevenjn133 Рік тому

    Nossa é muito interessante um desenvolvimento de jogos